![]() ![]() The backgrounds of the levels are quite varied and are also very nicely done. The explosions are simply gorgeous to behold. The vehicles are displayed in a more crisp, detailed, and textured manner than any of the earlier 2D shooters. GraphicsÄespite the absence of 3D hardware acceleration, the graphics in this game are excellent. The 18 levels of the game get progressively more difficult, but contain distinctive innovations that keep the excitement relentless. While there is no multiplayer networked capability, two players can play at once, and the action never seems to get boring or repetitive. The enemies' artificial intelligence seems quite effective in providing a challenge at any level of difficulty. Fortunately, there are difficulty choices ranging from easy to insane to cover a wide spectrum of user abilities. You are frequently shot not only from above, but also from the side or below, and to say that you must have good hand-eye coordination to win is an understatement. All the motion is very fluid and not at all jerky. The play itself is fast and furious, more frenetic than in any other shooter I have seen. All the controls are extremely intuitive, and there are not a lot of complicated buttons to remember to play the game. ![]() You can control the gameplay in DemonStar with either a keyboard or a joystick (not a mouse), but it is the Microsoft Sidewinder Gamepad (for which there is special built-in support) that seems to be the best input device. This enemy has built a DemonStar empire that attacks anything in sight, and you must destroy it or die. You play a test pilot flying the RaptorX spaceship for the Quizar in fighting the evil Xidus Armada (who first surfaced in Galactix). The story in DemonStar is quite straightforward, as is typical of this game genre.
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